first Crash, made in 1996, crash combined 2D with 3D.His 1st 3 games were hits and got a kart racing game, all on the PS1/PSX. Then later universal studios gave crash to sierraon-line (who made point and click adventures, like king's quest(7 point and click games, and 1 3D game), Space quest(6 games), and the 2 phantasmagora games), then crash looked more like a complete 3D game.
Now for spyro, made in 1998, spyro had beautiful graphics, many levels, and an adorable look (even if he did sound like he had a stuffed nose. And a year later was it's sequel, although the graphics were toned down a bit, it was an awesome sequel, and a year later was the 3rd game which had to be the best. Then sierra online took spyro making the games random, and making spyro and sparx (did i mention sierra made sparx talk in full english) uglier, and more Sirius.
So this is a great example on the evils switching companys can do, please leave comments (even if it is "OMG!!!!!! 2 phantasmagora games" or "i wished sierra didn't trash space quest7. Roger Wilco, WHERE ARE YOU
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or this:


. There are a few cartoons now, but there pretty annoying (especially the ones from cartoon network excluding the animes) and companys such as Disney don't really make cartoons, and I thought that was impossible.