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felineki's KNT MIDIs (Test MOD up July 25!)
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Topic: felineki's KNT MIDIs (Test MOD up July 25!) (Read 92170 times)
cuchulain
Rescue Team
Posts: 69
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #80 on:
January 20, 2013, 04:49:03 am »
Thanks for contributing, felineki. It's good to see that some of the older (and more regular posters) are still contributing, and great work on the MIDIs. It's pretty cool to hear a new version of the SPC theme 15 years after the fact and just in time for the DVDs!
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felineki
Nyanki
Posts: 1409
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #81 on:
January 28, 2013, 06:59:22 am »
Here's another new MIDI:
Ongaku Gekijou Sono Yon (Part A)
: A tune usually used when
and
are plotting something. There isn't really any way to do the wah-wah effect in General Midi, so I used some vibrato instead. Doesn't end up sounding too off, IMO.
«
Last Edit: January 28, 2013, 07:00:53 am by felineki
»
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- "I have not yet begun to fight! You ain't seen nothing yet!"
- "Wow, two cliches in a row..."
Like KNT's music? Like MIDIs?
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KageReneko
Nyanki
Posts: 804
The Shaman Pizza Cat
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #82 on:
January 28, 2013, 11:48:28 am »
So cool, it makes me feel inside a spooky dungeon/mansion/castle level of a Game Boy game... I love it!!
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cuchulain
Rescue Team
Posts: 69
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #83 on:
January 29, 2013, 07:15:50 am »
Great job again, felineki. Very nostalgic stuff; just out of curiosity, do you actually play these on a keyboard or are you purely a PC/software generated MIDI guy? I ask because I'm a guitar freak myself, and you seem like a really talented guy.
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felineki
Nyanki
Posts: 1409
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #84 on:
January 29, 2013, 08:44:25 am »
Purely software. I've never actually played an instrument, and I don't really have much understanding of music theory aside from little bits that I glean off the internet. I've gotten to the point where I can do these MIDI transcriptions through what basically amounts to a long process of trial and error.
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- "I have not yet begun to fight! You ain't seen nothing yet!"
- "Wow, two cliches in a row..."
Like KNT's music? Like MIDIs?
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Matt Pushinka
Rescue Team
Posts: 102
<o
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #85 on:
January 29, 2013, 09:00:51 am »
Hey Felineki! Thats some awesome midis! They get just the right feel of the show. Really nice indeed. Well, since I've read in the first post
Quote from: felineki on July 20, 2006, 11:03:13 am
Hope you enjoy! You're free to use these any way you wish... use them in fan games, upload them to your sites to share with others, etc. These are labors of musical love done by a fan, for the fans.
I think you wouldn't mind if I put some of the midis in my C++ game? That would be cool.
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It's about respecting the will of others and believing in your own...
felineki
Nyanki
Posts: 1409
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #86 on:
January 29, 2013, 09:28:37 am »
Sure, I'd be glad to have you use them in your game. I need to go see if I can find a way to watch your videos, I've been having trouble with embedded videos on EE recently.
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- "I have not yet begun to fight! You ain't seen nothing yet!"
- "Wow, two cliches in a row..."
Like KNT's music? Like MIDIs?
Click here!
felineki
Nyanki
Posts: 1409
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #87 on:
February 23, 2013, 01:03:02 am »
Here's one more new MIDI:
Koon no Kami to Gennarisai no Aho Takurami (Part A)
: Not the best song in the soundtrack, but it was an easy one to sequence so I went ahead and made it. It loops 7 times, just like on CD, so it might get a little repetitive.
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- "I have not yet begun to fight! You ain't seen nothing yet!"
- "Wow, two cliches in a row..."
Like KNT's music? Like MIDIs?
Click here!
cuchulain
Rescue Team
Posts: 69
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #88 on:
February 24, 2013, 08:43:46 pm »
Great job again, felineki. Also, I don't know if it's the type of thing you would be interested in, but you really should consider taking up playing a keyboard/synth if performing appeals to you. It's hard to believe now, but a lot of great 80's music was based around MIDIs.
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Tigriss
wields the pan of justice
Posts: 661
[insert witty quote or comment here]
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #89 on:
March 25, 2013, 01:48:06 am »
Nice work, I'm glad to see you're still doing these. This even may have inspired a
dream
I had.
«
Last Edit: April 06, 2013, 06:54:24 am by Tigriss
»
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Left my heart in Edoropolis
felineki
Nyanki
Posts: 1409
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #90 on:
July 13, 2013, 01:44:00 am »
Here's another newly-revamped MIDI.
This time of the suit up and launch sequence music. The Nyankee can't go into action without this song! ...Okay, technically they can, since sometimes the theme song plays instead, but details.
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- "I have not yet begun to fight! You ain't seen nothing yet!"
- "Wow, two cliches in a row..."
Like KNT's music? Like MIDIs?
Click here!
KageReneko
Nyanki
Posts: 804
The Shaman Pizza Cat
Re: felineki's KNT MIDIs (Test MOD up July 25!)
«
Reply #91 on:
July 13, 2013, 09:54:58 am »
Cool, it makes me remember the Famicom slighty different version...
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