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KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
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Topic: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover (Read 36184 times)
B.J.
Nyanki
Posts: 194
KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
on:
April 08, 2008, 06:28:44 pm »
Ever since I started watching these four shows at once, I dreamed about doing a video game with all of them together.
It is basically a fighting/beat em' up game like Super Smash Bros. Brawl. The Gameplay is somewhat similar to Super Smash Bros. Brawl and Battle Stadium D.O.N. Characters basically fight until knocking opponents out ot the ring. However, the characters will also have specials when getting a certain amount of hits out of their opponents. When this happens, the character will start to glow and will unleash one of their special attacks. In addition to those, there will be a special item called "potential orbs" which when hit leads to the your character unleashing their most powerful attacks. There will also be an adventure mode where universes collide into a platforming/beat em' up type of gameplay.
I apoligize for the very little info at this time. More info will be posted later, but feel free to expand, help out, or change some things that you think will make this game better. (Note: I am only using these four anime. No DBZ, Bleach, One Piece etc. Otherwise, it may end up as a blood fest.)
Characters represented:
Kyattou Ninden Teyandee
1.) Yattarou
2.) Sukashii
3.) Pururun
Sailor Moon
1.) Sailor Moon
2.) Sailor Mercury
3.) Sailor Mars
4.) Sailor Jupiter
5.) Sailor Venus
Tokyo Mew Mew
1.) Mew Ichigo
2.) Mew Mint
3.) Mew Lettuce
4.) Mew Pudding
5.) Mew Zakuro
Naruto
1.) Naruto Uzumaki
2.) Sasuke Uchiha
3.) Sakura Haruno
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TGLucario475
Retired from forums. April 5th 2003 - May 5th 2011
Nyanki
Posts: 1527
Strange, I didn't say I'd return!
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #1 on:
April 09, 2008, 03:39:26 am »
well that would some kick-ass show....& with Naurto...its best to have the original voices...NOT 4KIDS
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B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #2 on:
April 09, 2008, 08:55:02 am »
This is based off of the japanese versions of every show. At this point, I'm still working it out.
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felineki
Nyanki
Posts: 1409
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #3 on:
April 09, 2008, 09:12:39 am »
Quote from: ☺Harmonex on April 09, 2008, 02:45:18 am
Now the question is whether or not you have the programming skills to implement it.
And the artistic skills to create all the necessary assets. What did you have in mind graphic-wise? 2D or 3D?
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ronin
Rescue Team
Posts: 71
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #4 on:
April 09, 2008, 06:10:06 pm »
Quote from: felineki on April 09, 2008, 09:12:39 am
Quote from: ☺Harmonex on April 09, 2008, 02:45:18 am
Now the question is whether or not you have the programming skills to implement it.
And the artistic skills to create all the necessary assets. What did you have in mind graphic-wise? 2D or 3D?
Agree, indeed the code for a game like that won't be that much of a complex code in my opinion since the colissions and everything needed isn't very accurate but mostly based on a fast paced action with powerful attacks. While doing all the media would be much more problematic specially thinking about making all those characters clearly recognizables and with all the animations (either 2d or 3d) for every attack/special. The concept itself looks great, so keep it up
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B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #5 on:
April 09, 2008, 09:33:58 pm »
3D but again, I will post more info in the future.
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kidkaramaru
Futura perdición de "Pequeño Tokio".......
Rescue Team
Posts: 140
♫♪Inocente♫♪pobre amigo♪♫no sabe que va asufrir♫♪.
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #6 on:
April 10, 2008, 08:07:35 pm »
Great Idea!!!!!!!!!! I want to see Polli Kicking the Sazuke´s Butt!!!
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"Mi viejo padre fue el Pájaro Sucio original, y mis hermanos y yo lo veíamos como nuestro héroe, y yo era tan malo, yo era el que hacia ruidos feos hasta atrás en el salón de clases, pero no era fácil seguir el mal ejemplo que mi padre nos daba. El era el mas malo de los malos."
Pájaro Malo (en La Patata Nuclear).
ronin
Rescue Team
Posts: 71
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #7 on:
April 12, 2008, 07:51:17 pm »
As I said before it could be cool game, the tricky part will be the modelling but we dont know how fast/good can you model/rig/animate. I asume you are skilled since you are thinking about it this way.
Also I would suggest to add or at least replace in the beginning some characters, I mean, all your characters picked there are main characters, centers of their own stories, in this kind of games you have to let the players choose among some wide spectrum of background or evil characters, like say add Karamaru
and maybe
too
«
Last Edit: April 12, 2008, 07:53:49 pm by ronin
»
Logged
ronin
Rescue Team
Posts: 71
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #8 on:
April 12, 2008, 10:55:26 pm »
Quote from: ☺Harmonex on April 12, 2008, 09:44:42 pm
And Ruby!
True true
, also it would be cool to see the screen fullfilled by some rockets if you add
, we are not only seeing this from KNT perspective but I trully think some other characters fighting thru platforms are needed, think about
fighting and exploding once he is defeated (and destroying or at least hurting survivors)
And never forget to balance well characters, so no need for ultra powerful mega god (ala sentinel in that fan x-men vs street fighter someone made awhile back)
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B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #9 on:
April 13, 2008, 10:07:01 am »
I was thinking about adding more characters (like Karamaru) for a possible sequel, but then again.
As far as
or anyone from the Rude Noise, I don't really think they'd be suitable fighters. I made add in Karamaru (Bad Bird) and maybe a ninja crow for KNT representitives, but as far as anyone else, they're either not cut out as playable characters, they may make cameo appearances in the background, or like
and
, summoning characters (like assist trophies). You guys can also pick out enemies to fight in adventure mode like ninja crows if you want.
Also, tell me who you would like to see as characters from Sailor Moon, Tokyo Mew Mew, and/or Naruto in the game as either playable fighter, summoning characters, or cameo people in the background.
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kidkaramaru
Futura perdición de "Pequeño Tokio".......
Rescue Team
Posts: 140
♫♪Inocente♫♪pobre amigo♪♫no sabe que va asufrir♫♪.
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #10 on:
April 14, 2008, 07:48:02 pm »
I like to see Kakashi and Ero Senin from Naruto, and from summoning, the big frog of Naruto (forget its name
)
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"Mi viejo padre fue el Pájaro Sucio original, y mis hermanos y yo lo veíamos como nuestro héroe, y yo era tan malo, yo era el que hacia ruidos feos hasta atrás en el salón de clases, pero no era fácil seguir el mal ejemplo que mi padre nos daba. El era el mas malo de los malos."
Pájaro Malo (en La Patata Nuclear).
B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #11 on:
April 15, 2008, 10:17:32 pm »
Who's Ero Senin?
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Cloud-Boy
1st Civ. Div.
Nyanki
Posts: 330
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #12 on:
April 15, 2008, 11:23:28 pm »
Quote from: B.J. on April 15, 2008, 10:17:32 pm
Who's Ero Senin?
I think it's Jiraiya.
But anyways, you have the concept down, and probably the character models. But what about a soundtrack?
«
Last Edit: April 16, 2008, 07:13:40 pm by Cloud-Boy
»
Logged
B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #13 on:
April 17, 2008, 11:21:50 am »
Yeah, I'm not sure about legendary sanins (like Jiraya) and I don't want to have too many characters in the first game. As far as soundtracks find tell me some songs from KNT, Sailor Moon, Tokyo Mew Mew, and Naruto you think would make great stage music. I'm already putting "Battle in Flash" and "Teyandee Special Express" in for KNT and "Sailor Stars" for Sailor Moon. Give me some more and I'll see what I can do.
Logged
B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #14 on:
April 17, 2008, 01:32:50 pm »
I'm afraid I don't know what you are saying?
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Cloud-Boy
1st Civ. Div.
Nyanki
Posts: 330
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #15 on:
April 17, 2008, 10:19:35 pm »
Quote from: B.J. on April 17, 2008, 01:32:50 pm
I'm afraid I don't know what you are saying?
He's just saying that he would like to see a girl from another anime in your game.
Anyways, There are plenty of good KNT music, but the best is to suit a game like this would be the background music.
Logged
B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #16 on:
April 18, 2008, 11:51:15 am »
If you mean Cardcaptor Sakura, I'm not so sure. I never watched that show before, but I don't really like it in English. The reason I'm adding these four anime, other than my fondness for them, is because they each have similar themes and entertainment. You can pretty much compare KNT with Naruto and Sailor Moon to Tokyo Mew Mew. But who knows, I may look into that show in japanese. But as far as other anime series, no.
You guys get to pick the music, stages, items, etc. to be in the game as long as they are not violent in anyway.
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B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #17 on:
April 19, 2008, 04:27:58 pm »
Aww...... That's so sweet! Sorry Burkey, but you can't blame a guy for showing his feminine side. You'll score girls easily and that's the truth!
Do your thang, Harmonex!
Anyway, back to the subject.
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B.J.
Nyanki
Posts: 194
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #18 on:
April 25, 2008, 06:37:22 pm »
Tell me more of what songs and stages do you want. Name some and I'll see what I can do.
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Jimmy-Boy
The Fat one...
Ninja Crow
Posts: 26
Re: KNT/Sailor Moon/Tokyo Mew Mew/Naruto crossover
«
Reply #19 on:
June 28, 2008, 10:24:05 am »
On the song subject, i like the idea of picking song's from the Anime. But... Personaly, i'd prefere the game to have an Original Soundtrack. You know, give it a bit of an Edge? Problem is, of course, finding someone to DO the music for you if you can't do it yourself. I would opt to do that work myself, considering im currently taking a course in Music and am going to be composing for a career- Specificly for games. But, not only do i have my own stuff to worry about, im not entirely sure what exactly you'd want me to do. Out of curiosity, if you DID want me to do original music for you, would you expect me to do a few covers/ ReMixes of certain song's from these Anime? (I used to watch Sailor Moon ages ago, but i never really listened to it's Music much. In fact, the only real music i know is the stuff from KNT.)
It's just an idea, though. Im not DEMANDING that you make me the games composer if you do not want me to be. If you are, however, interested, i can give you a sample of something i did for a personal project of my own...
Shameless self-promotion aside, i have to say this sounds pretty promising... Even though i never was a Fan of Naruto myself (Let us all blame the awful dub for that one, kids. 'Belive It!!' Indeed...) Im still greatly looking foward to the result, however long it might take =)
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